Tag Archives: animation

Universe of LIFE Sound 6.0

Type: Demo
Cost: $29.90
Size: 7.97 MB
Release date: Apr 07 2020
Platform: Win2000,WinXP,Win7 x32,Win7 x64,Windows 8,Windows 10,WinServer,WinOther,WinVista,WinVista x64
Publisher’s Site:  http://www.powerxgames.de/English/index.htm
Publisher’s Product Page:  http://www.jk-ware.org/Universe-of-LIFE-Sound-60
Country: Germany


Universe of LIFE Sound

Universe of LIFE Sound illustrates the 3D reproduction behavior of microorganisms graphically vivid and acoustical audibly.

Idea of the game is, to let beautiful graphic forms and surprising shapes originate from as simple as possible initially-patterns in the following generations.

To this, Universe of LIFE offers you comfortable support:

the graphic dialog-side offers possibilities about the output-mode, the color-palette or to vary the cell-size.

The generations dialog-side enables to determine the incremental width and minimum-time of the indicated generations and the arithmetic-rule itself again.

With the settings on the shapes dialog side arising from a repeated change of the calculation rule within a course complex microorganisms.

On the search dialog side, you can search for new, noteworthy forms.

In the colors- and palette-dialog-side, the color-like look of the generations is influenced for the game-course.

To this you experience closer details over the context-help in the dialog-forms (? – key or F1-button), or over the content-button in the help-application.

You can manipulate also the current generation:

to this you simply choose ‘cell-input’ in the Universe of LIFE menu or press the F2-key and place the cursor with the mouse or the cursor-buttons on the game field-position that you would like to alter. By activity of the left mouse-button or the enter-key, an existing cell is removed at this position or a new cell is born in an empty-field.

The input-plane becomes selected with the mouse-wheel or with the a- and s-button of the keyboard.

In the status bar, the cell-coordinates are shown for additional control.

Easy GIF Animator 7.3

Type: Shareware
Cost: $29.65
Size: 23.13 MB
Release date: Jul 04 2019
Platform: Win2000,WinXP,Win7 x32,Win7 x64,Windows 8,Windows 10,WinServer,WinOther,WinVista,WinVista x64
Publisher’s Site:  https://www.blumentals.net/
Publisher’s Product Page:  https://www.easygifanimator.net
Country: Latvia


Easy GIF Animator

Easy GIF Animator is a powerful yet very easy to use software for creating animated pictures, banners, buttons and GIF videos. With this animated GIF editor you can easily create animated pictures. You can also create animated GIFs from video files. You get extensive animation editing features, animation effects, unmatched image quality and file size reduction.

With Easy GIF Animator You Can:
* Easily create animated banners, pictures and buttons
* Create animated GIF images from scratch
* Edit and modify animated GIF images
* Convert video to GIF animation
* Resize or crop GIF animation
* Add visual effects to your GIF animation
* Add sparkle effect to any image
* Create moving text effects
* Optimize animated GIF images so they take less space and load faster
* Manage animation frames
* Manage animation transparency
* Set animation loop count and frame duration
* Extract separate animation frames
* Edit animated GIF palette
* Reverse GIF animation or a portion of it
* Export GIF animation to video
and much more…

Perpetuum mobile 6.0

Type: Demo
Cost: $17.90
Size: 4.49 MB
Release date: Jul 02 2019
Platform: Win2000,WinXP,Win7 x32,Win7 x64,Windows 8,Windows 10,WinServer,WinOther,WinVista,WinVista x64
Publisher’s Site:  http://www.powerxgames.de/English/index.htm
Publisher’s Product Page:  http://www.jk-ware.org/Perpetuum-mobile-60/en
Country: Germany


Perpetuum mobile

Perpetuum mobile highlights in a rotating show space continually moving and rotating balls. With sound output originates such a music piece that proceeds from start until end in equally swift speed.

Up to 500 balls can be shown at one time. The ball movement can be selected to follow gravitation rules or be manipulated impulsively. The spectator position can be the screen, the middle of the room, a ball, an elevator or a room corner. Hereby special visual and acoustic effects come to the validity.

The user can plan diverse attitudes from six dialog pages and save these into a file. The further can be started a small reaction-game.